1
The youngest player starts as Olaf, who stands facing a wall.

2
Everyone else are the slices of cake – they must line up 10 paces away.

3
When Olaf is looking away, they must race to try to touch Olaf. The first one to do it becomes Olaf next.

4
But Olaf can turn around at any time – if he sees you moving, you've got to go back to the start.

5
Keep a count of how many times you become Olaf – the person who has the highest score after 10 minutes is the winner.

3,304 people like this shake up